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	<title>Comments on: Tony Hawk X</title>
	<atom:link href="http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/</link>
	<description>Angels Live in My Town</description>
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		<title>By: Watson</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-2/#comment-4100</link>
		<dc:creator>Watson</dc:creator>
		<pubDate>Sat, 01 Mar 2008 16:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-4100</guid>
		<description>Well..I&#039;m a die-hard TH fan and I really enjoyed almost every TH game, but when Skate. came out I was like &#039;&#039;what?&#039;&#039;. That &#039;&#039;analog sticks&#039;&#039; system sounds good, but the reality (for me) is different. The point is, that I think that system cannot work for a whole AAA game. And skate 2? If the system will be the same again it will be FUCKING boring. The right way is to keep following the way started by Proving Ground. Different &#039;&#039;skate lifestyles&#039;&#039;, combining offline and online mode together and for that &#039;&#039;I want reality&#039;&#039; players, keep the Nail The Trick, Manual, Grab modes. I love how TH games are complex and skate. can&#039;t top ANY TH game I think.</description>
		<content:encoded><![CDATA[<p>Well..I&#8217;m a die-hard TH fan and I really enjoyed almost every TH game, but when Skate. came out I was like &#8221;what?&#8221;. That &#8221;analog sticks&#8221; system sounds good, but the reality (for me) is different. The point is, that I think that system cannot work for a whole AAA game. And skate 2? If the system will be the same again it will be FUCKING boring. The right way is to keep following the way started by Proving Ground. Different &#8221;skate lifestyles&#8221;, combining offline and online mode together and for that &#8221;I want reality&#8221; players, keep the Nail The Trick, Manual, Grab modes. I love how TH games are complex and skate. can&#8217;t top ANY TH game I think.</p>
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		<title>By: Fraze</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-2/#comment-3168</link>
		<dc:creator>Fraze</dc:creator>
		<pubDate>Sun, 17 Feb 2008 01:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-3168</guid>
		<description>This post made me fire up my C64 and load up Skate or Die...</description>
		<content:encoded><![CDATA[<p>This post made me fire up my C64 and load up Skate or Die&#8230;</p>
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		<title>By: TheGreatGuero</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-2/#comment-2849</link>
		<dc:creator>TheGreatGuero</dc:creator>
		<pubDate>Thu, 14 Feb 2008 05:00:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-2849</guid>
		<description>That&#039;s totally what the next Tony Hawk needs, dude. MORE &quot;RAD&quot;, DUDE! MORE &quot;RAD&quot;!</description>
		<content:encoded><![CDATA[<p>That&#8217;s totally what the next Tony Hawk needs, dude. MORE &#8220;RAD&#8221;, DUDE! MORE &#8220;RAD&#8221;!</p>
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		<title>By: Soulglove</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-1/#comment-2846</link>
		<dc:creator>Soulglove</dc:creator>
		<pubDate>Thu, 14 Feb 2008 02:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-2846</guid>
		<description>Tony Hawk in time would be pretty sweet, no matter how ridiculous the marketing would be to get it through the door. But, also, how about Tony Hawk hits the Wonders of the World? As well as a few other international monuments...skate the Hanging Gardens of Babylon, grind the whole Great Wall of China, do a crazy air trick over the Great Pyramids--you get the idea.</description>
		<content:encoded><![CDATA[<p>Tony Hawk in time would be pretty sweet, no matter how ridiculous the marketing would be to get it through the door. But, also, how about Tony Hawk hits the Wonders of the World? As well as a few other international monuments&#8230;skate the Hanging Gardens of Babylon, grind the whole Great Wall of China, do a crazy air trick over the Great Pyramids&#8211;you get the idea.</p>
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		<title>By: SpaceNinjaDino</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-1/#comment-2843</link>
		<dc:creator>SpaceNinjaDino</dc:creator>
		<pubDate>Wed, 13 Feb 2008 19:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-2843</guid>
		<description>I wish co-op was in every game even if it is limited (e.g. Super Mario Galaxy). To put co-op in a Tony Hawk game, it would be a great addition. They would have to think hard about how to structure that or else it will test a lot of patience. If each player is too dependent on each other, they will give up on each other (and rage in hate). So they need to separate the clocks and retries or allow a good player to save a bad player (like Rock Band).

BTW: Did you try Tony Hawk: Proving Grounds on DS? I can&#039;t believe how well that game controls and packs so many features. I was swearing for an hour straight (in amazement) when I first popped it in. (My 360 copy is still sealed.)</description>
		<content:encoded><![CDATA[<p>I wish co-op was in every game even if it is limited (e.g. Super Mario Galaxy). To put co-op in a Tony Hawk game, it would be a great addition. They would have to think hard about how to structure that or else it will test a lot of patience. If each player is too dependent on each other, they will give up on each other (and rage in hate). So they need to separate the clocks and retries or allow a good player to save a bad player (like Rock Band).</p>
<p>BTW: Did you try Tony Hawk: Proving Grounds on DS? I can&#8217;t believe how well that game controls and packs so many features. I was swearing for an hour straight (in amazement) when I first popped it in. (My 360 copy is still sealed.)</p>
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		<title>By: Diego</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-1/#comment-2835</link>
		<dc:creator>Diego</dc:creator>
		<pubDate>Wed, 13 Feb 2008 06:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-2835</guid>
		<description>I understand your schemes, and I do believe we both know the obvious choice here. Fevered ranting though it may be, perhaps, in the distant future, when world hunger and war have been whisked aways to the annals of the past, our children&#039;s children&#039;s children (androids?) could, perchance, be enjoying...

A Burnout skating game...

(Yes!!!!!)</description>
		<content:encoded><![CDATA[<p>I understand your schemes, and I do believe we both know the obvious choice here. Fevered ranting though it may be, perhaps, in the distant future, when world hunger and war have been whisked aways to the annals of the past, our children&#8217;s children&#8217;s children (androids?) could, perchance, be enjoying&#8230;</p>
<p>A Burnout skating game&#8230;</p>
<p>(Yes!!!!!)</p>
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		<title>By: HektikLyfe</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-1/#comment-2820</link>
		<dc:creator>HektikLyfe</dc:creator>
		<pubDate>Tue, 12 Feb 2008 22:39:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-2820</guid>
		<description>Those final few paragraphs were the classic Jeff we&#039;ve missed so much.  Glad to see you back on your game. :)</description>
		<content:encoded><![CDATA[<p>Those final few paragraphs were the classic Jeff we&#8217;ve missed so much.  Glad to see you back on your game. <img src='http://blog.jeffgerstmann.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Nick</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-1/#comment-2772</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 12 Feb 2008 04:31:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-2772</guid>
		<description>It&#039;s kinda funny, Tony Hawk Pro Skater was the reason why I initially got into skateboarding and Xgames in the first place.  Unfortunately, once I realized I couldn&#039;t do any tricks, I returned to playing Tony Hawk (by that time, Tony Hawk 4 came out).

THPS brings back great memories</description>
		<content:encoded><![CDATA[<p>It&#8217;s kinda funny, Tony Hawk Pro Skater was the reason why I initially got into skateboarding and Xgames in the first place.  Unfortunately, once I realized I couldn&#8217;t do any tricks, I returned to playing Tony Hawk (by that time, Tony Hawk 4 came out).</p>
<p>THPS brings back great memories</p>
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		<title>By: Justin</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-1/#comment-2771</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 12 Feb 2008 04:27:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-2771</guid>
		<description>I agree that hoverboards would be awesome.  With a special appearance by Marty McFly!</description>
		<content:encoded><![CDATA[<p>I agree that hoverboards would be awesome.  With a special appearance by Marty McFly!</p>
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		<title>By: Drew</title>
		<link>http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/comment-page-1/#comment-2769</link>
		<dc:creator>Drew</dc:creator>
		<pubDate>Tue, 12 Feb 2008 03:07:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.jeffgerstmann.net/2008/02/11/tony-hawk-x/#comment-2769</guid>
		<description>I think Skate was a lot better than you give it credit for being.

That being said, I think the sequel will add features around the skating: smooth online play, even smoother gameplay, more customization (park editor maybe, give me something to do with all that money), that type stuff.

As for Tony Hawk, I think your ideas would make me actually want to play Tony Hawk.  It&#039;s over the top with &quot;baditude&quot; now, but if it went over the top, like as in grinding on Hitler&#039;s face, I would play it.  Make it something more like Jet Set Radio and make something outside the skating maybe.  I don&#039;t see what else they could add without becoming a Skate clone.

But the problem is, Activision will probably not take the risks we&#039;re talking about taking.  Maybe, because they got their asses kicked by EA, but I&#039;d be surprised to see something really radical... plus Activision has already shown their plans to milk their franchises to an sad degree, so I don&#039;t know how much could change.

Hey, I hope they can prove me wrong though.</description>
		<content:encoded><![CDATA[<p>I think Skate was a lot better than you give it credit for being.</p>
<p>That being said, I think the sequel will add features around the skating: smooth online play, even smoother gameplay, more customization (park editor maybe, give me something to do with all that money), that type stuff.</p>
<p>As for Tony Hawk, I think your ideas would make me actually want to play Tony Hawk.  It&#8217;s over the top with &#8220;baditude&#8221; now, but if it went over the top, like as in grinding on Hitler&#8217;s face, I would play it.  Make it something more like Jet Set Radio and make something outside the skating maybe.  I don&#8217;t see what else they could add without becoming a Skate clone.</p>
<p>But the problem is, Activision will probably not take the risks we&#8217;re talking about taking.  Maybe, because they got their asses kicked by EA, but I&#8217;d be surprised to see something really radical&#8230; plus Activision has already shown their plans to milk their franchises to an sad degree, so I don&#8217;t know how much could change.</p>
<p>Hey, I hope they can prove me wrong though.</p>
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