nodima asked:Also, apropos of nothing really, my local newspaper ran an article today about how Jeffs ruin all office buildings. "The biggest problem in your workplace has a name. His name is Jeff."
Has trouble getting it working but yeah, I played a bit. The story is preposterous, but that might be a good thing. Can’t tell yet.
Yeah, the Psychopathic Rydas was essentially a mixtape-style thing where all the beats were stolen.
RIDE THE SNAKE
Yeah, I’m with you. I like well-rounded wrestlers that can do some of everything. The big muscle guys usually bore me unless they have some other dimension to their character.
The more I think about it, maybe Cesaro is the ultimate wrestler. He’s got it all (with the exception of an active storyline).
A&W is probably the most “processed” root beer on the market. It’s a big, mainstream thing that isn’t big on the individual flavors you’d get with a more… I don’t know, a more “honest” root beer? I don’t think it tastes like menthol, though. It (along with Mug) with the only root beers you could get for years and years, so it’s what I grew up with and it’s what I think of when I think of root beer. All the other, fancier ones with detectable flavors usually taste “bad” to me when I’m expecting something that tastes like root beer.
I don’t especially like the taste of ginger or cinnamon in beverages, so if those are noticeable, detectable flavors in a drink., I’d probably see that as a negative. I’ve been trying more ginger ale recently, though, so maybe that will change.
Then those “crouch to heal” games need better AI that can flush you out and make that a risky option. You’re right that Doom would be stupid with auto-healing, but that’s because that game was designed from the ground up without regenerating health. I think either method is viable, but the games need to be built to support that style 100%. It’s about way more than just health regen.
Most games that don’t have regenerating health result in you performing some manner of upkeep between encounters, whether it’s using inventory items or scouring the environment for health packs. Neither of those make for particularly fun gameplay, either. I’m there for the action, not to be a maintenance man.
Regenerating health solves one problem while tasking designers with ensuring that every encounter is dangerous on its own. It changes the situation from “we don’t know how much health the player will have when they get here” to “we know precisely what state the player will be in at the start of this encounter.” I don’t think that one is necessarily worse than the other, as long as designers are effective at building those encounters for the situation at hand.
I just hate getting into situations where I checkpoint with extremely low health and have to basically get as cheap as possible by exploiting holes in enemy AI just to proceed. That feels shitty.
Wrestling is at its best when they’ve created a match with a story build-up that matters and competitors that can credibly carry that story. Something meaningful has to be at stake, be it a championship belt or respect or possession of Randy Savage’s hat. The participants need to be able to speak effectively and convey the weight of the match during its build-up. That’s why it always blows me away when you see “bad talkers” like Randy Orton getting significant mic time. That’s my problem with Bo Dallas, too. Every time he talks I just think “real people don’t talk or inflect like that, this is stupid.” He’s not a believable character. WWE is a huge company with vast resources! Send these people out for some acting and public speaking lessons!
If I was solely interested in the quality of the in-ring action, I probably wouldn’t be watching WWE in the first place. That’s not to say I’m snobbish when it comes to actual wrestling. It’s just that without all of the other parts of the show in place, it doesn’t really do much for me on its own. (Or, even worse, it just turns me into someone who only watches matches for insane spots and/or botched moves).
They’re like Purina T-Bonz but for people (but not really for people).